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Langlois, T., and P. Campos, Abalearn, a programs that learns how to play Abalone, : International Computer Game Association Journal, 2003.
Campos, P., and T. Langlois, "Abalearn: A risk-sensitive approach to self-play learning in abalone", Machine Learning: ECML 2003: Springer Berlin Heidelberg, pp. 35–46, 2003.
Campos, P., and T. Langlois, "Abalearn: Efficient self-play learning of the game abalone", INESC-ID, neural networks and signal processing group, 2003.