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Lopes, L. F., Silva F., Couto F., Silva MJ., & Epiwork D3. (2009).  1: Meta-model Initial Specification. Catalogue of Relevant Data, Platform Requirements. 30th September.
Caires, L., & Vasconcelos V. T. (2010).  18th International Conference on Concurrency Theory. Information and Computation. 208, 605.
Rodrigues, L., & Verissimo P. (1995).  1ST*-INESC* ler@ inesc. pt. Proceedings of the 15th International Conference on Distributed Computing Systems. 83.
Agrawal, B., Aleta A., Alonso J., Anand C. Kumar, Anderson C., Andrei S., et al. (2009).  2009 Index IEEE Transactions on Computers Vol. 58. IEEE Transactions on Computers. 58, 1.
Abbasi, A. A., Agrawal D. P., Ahmad I., Akkaya K., AL-Mistarihi H. Hamad E., Al-Oqily I., et al. (2009).  2009 Index IEEE Transactions on Parallel and Distributed Systems Vol. 20. IEEE Transactions on Parallel and Distributed Systems. 20, 1.
di Bernardo, D., Chan T. Fung, Chen J., Chen X., Chen X., Chen Y., et al. (2010).  2010 IEEE International Conference on Bioinformatics and Biomedicine Workshops.
Abdi, S., Aciicmez O., Adikari J., Ahn J-S., Angiolini F., Annavaram M., et al. (2014).  2013 Index IEEE Transactions on Computers Vol. 62. IEEE Transactions on Computers. 63, 1.
Rodrigues, L., & Chen W-S. Eric (2002).  22nd International Conference on Distributed Computing Systems: ICDCS 2002: Proceedings: 2-5 July, 2002, Vienna, Austria.
Bagchi, S., Correia M., & Pal P. (2009).  3rd Workshop on Recent Advances on Intrusion-Tolerant Systems WRAITS 2009. Dependable Systems & Networks, 2009. DSN'09. IEEE/IFIP International Conference on. 600–601.
Correia, M., & Pal P. (2010).  4th workshop on recent advances in intrusion-tolerant systems WRAITS 2010. Dependable Systems and Networks (DSN), 2010 IEEE/IFIP International Conference on. 621–622.
Langlois, T., & Campos P. (2003).  Abalearn, a programs that learns how to play Abalone.
Campos, P., & Langlois T. (2003).  Abalearn: A risk-sensitive approach to self-play learning in abalone. Machine Learning: ECML 2003. 35–46.
Campos, P., & Langlois T. (2003).  Abalearn: Efficient self-play learning of the game abalone. INESC-ID, neural networks and signal processing group.
Parlier-Cuau, C., Carlier RY., David P., Silva M. J., & Doyon D. (1993).  Abcés sous-dural: complication rare d'une infiltration épidurale: á propos d'un cas et revue de la littérature. Journal de radiologie. 74, 205–209.
Fiadeiro, J. Luiz, Lopes A., & Bocchi L. (2011).  An abstract model of service discovery and binding. Formal Aspects of Computing. 23, 433–463.
Guerraoui, R., & Rodrigues L. (2003).  Abstractions for Distributed Programming.
Fernandes, N., Costa D., Duarte C., & Carriço L. (2012).  Accessibility in dynamic Web TV applications.
Costa, D., Fernandes N., Duarte C., & Carriço L. (2012).  Accessibility of dynamic adaptive web tv applications. Computers Helping People with Special Needs. 343–350.
Biswas, P., Langdon P., Duarte C., Coelho J., Guerreiro T., & Jung C. (2013).  An accessible, adaptive and multimodal digital TV framework and corresponding development tool. Science and Information Conference (SAI), 2013. 28–37.
Hamisu, P., Heinrich G., Jung C., Hahn V., Duarte C., Langdon P., et al. (2011).  Accessible UI design and multimodal interaction through hybrid TV platforms: towards a virtual-user centered design framework. Universal Access in Human-Computer Interaction. Users Diversity. 32–41.
Oliveira, E., Martins P., & Chambel T. (2013).  Accessing movies based on emotional impact. Multimedia systems. 19, 559–576.
Oliveira, E., Ribeiro N., & Chambel T. (2015).  Accessing Movies’ Emotional Information. CISTI' 2015, 10th Iberian Conference on Information Systems and Technologies.
De Filippo, M., Silva M. J., Johnson KM., Petriccioli D., & Rossi C. (2010).  Accuracy of Multiplanar Reformated CT Imaging in the quantification of glenoid bone loss following shoulder dislocation..
Neto, A. Beatriz, Gouveia D., & Silva M. J. (1998).  ACE: um agente de compras na Internet.
Serra, S., Jorge A., & Chambel T. (2015).  Acesso Multimodal em Dispositivos Móveis a Vídeo Georeferenciado através da Forma, Velocidade e Tempo. SciTecIN' 2015, Sciences and Technologies of Interaction, Encontro Português de Computação Gráfica e Interacção.